Hi,

I'm working on a menu-based interaction for my 3D-scene.
This 3D-menu should be a dashboard which is always in front
of the viewer. So I added all corresponding nodes
(simple Boxes, which serve a buttons) under the
ViewingPlatformGeometry. ...But I can't pick them:
The pickCanvas.pickAll-method of a MousePickBehavior added
to the ViewingPlatform and using Bounds-based picking always
returns an non-null PickResult-array of length 0.
Capabilities are set appropiately and the picker works for
all other objects in the scene.
Does anyone have suggestions?

Thank You

--
Dipl.-Inf. Holger Langner       Artificial Intelligence Group
Faculty of Computer Science     Chemnitz Univ. of Technology, Germany

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