Hi,

i have 2 Shape3D objects which are both in a different transformGroup. if i
move these objects around, i modify the corresponding transform3d object.
I you transformation and rotation.
Is it a categorical error, if i try to use a collision detector, to find out, when
the 2 objects touch each other.

1) The event is triggered also the objects have i big distance. (not a bound or
geometry error).


2) if i use:
theCriteria[0] = new WakeupOnCollisionEntry(collidingShape)
the effect described in 1) occurs.
if i use:

theCriteria[0] = new WakeupOnCollisionEntry(collidingShape, 
WakeupOnCollisionEntry.USE_GEOMETRY);
nothing happens. my objects are not shown.

Can somebody help me?

Thomas

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