opps...
I have an sphere (with a globe texture on it) and am calculating the intersection points with the globe, and then calculating the latitude and longitude. The performance of picking has slowed down my system a great bit. Is there anything I can do to increase performance? Thanks Zak =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
