Hi guys I'm loading a selection of trees from .obj files that I want to use in a scene. I then create a branchgroup from the scenegroup from each of the loaded trees.
What I'd like to know is the most effecient way to "clone" these so that I can use them many times within the same root. I'll eventually be animating the trees, so need to maintain a handle on the tree objects. Just wondered if you guys had any techniques for handling props like trees. Thanks Toby =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
