Hi guys I'm running a very small app using java 3D, and although movement through the scene is reasonably smooth and I can also use other windows apps happily, the taskmanager is registering 100% cpu usage.
Is this normal, or is my code complete poo :) ? Cheers =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
