Dear All,
  I've made a model which consist of certain numbers of elements and I 've use loader 
to load the whole sceneGroup to my program.  However, I want to add some groups above 
the Shape3D, so I try to take away the Shape3D by using getAllChild()...

  I want to know which Shpe3D is gained by the getting position,ie...which one is got 
first, and which one is got finally.....

  Is there anyone know?

  Thx!

Siu

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