> Hi guys,
>
> I have a basic doubt!
>
> I'm using several TransfprmGroups in my view which are using a Linked
> shape3D object. When I zoom in or rotate the view, there are many objects
> which go out of screen. My question is, do the objects which go out of
> screen are also given to the graphics layer to render?
> -if Yes, then should it not give only the objects which are "seen".
> -if No, then the time it takes to render should depend on the number of
> objects which are seen not the total number of objects. I've created the
> transform groups such that it displays only few of the objects initially,
> but the rendering time increases drastically when I increase the total
> number of objects(most of which are out of the screen initially). In this
> case do I need to write my own algorithm to check each object for its
> visibility, depending on which I'll include that particular tranform group
> in the scene graph or not.
>
>
> Regards,
>
> Nitin Jain
> ingenovis,
> A division of i-Labs Ltd.
> Hyderabad, India
> Phone : 91-40-3352900/2 Ext.2016
> Fax     : 91-40-3351522
> Email  : [EMAIL PROTECTED]
> http://www.ingenovis.com
>
>

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