> Hi guys, > > I have a basic doubt! > > I'm using several TransfprmGroups in my view which are using a Linked > shape3D object. When I zoom in or rotate the view, there are many objects > which go out of screen. My question is, do the objects which go out of > screen are also given to the graphics layer to render? > -if Yes, then should it not give only the objects which are "seen". > -if No, then the time it takes to render should depend on the number of > objects which are seen not the total number of objects. I've created the > transform groups such that it displays only few of the objects initially, > but the rendering time increases drastically when I increase the total > number of objects(most of which are out of the screen initially). In this > case do I need to write my own algorithm to check each object for its > visibility, depending on which I'll include that particular tranform group > in the scene graph or not. > > > Regards, > > Nitin Jain > ingenovis, > A division of i-Labs Ltd. > Hyderabad, India > Phone : 91-40-3352900/2 Ext.2016 > Fax : 91-40-3351522 > Email : [EMAIL PROTECTED] > http://www.ingenovis.com > >
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