Hi, dear all: Is there any way to change the size of a Cone object in a live scene without using detaching/retaching BranchGroup? I mean like using Geometry By Reference, you can change vertex corrdinates on fly without adding the object under a BranchGroup, here I want to change the height and radius of the cone.
I would like to confirm this conclusion. So that I will start another approach to model my objects. Thanks much in advance! Lan Wu-Cavener Research Associate and Programmer Dept. of Landscape Architecture =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
