Couple issues I've ran into regarding minimizing
the 3D canvas... first, the rendering thread seems to completely go to sleep,
which is bad in a networked environment where server messages are still coming
in, and the client needs to "keep up" with what's going on.
Second, background sounds stop playing when
mimimized, and don't come back when the window is restored. Is this a
bug? I haven't iterated the branchgroups to see if the background sound
node still exists or not... but working on that.
Is there a safe way to detect the minimize /
restore, override thread priority changes, and do whatever else might need to be
done to keep the renderer going when minimized and restored? I guess one
alternative is to not allow minimizing at all (if that's even
possible)...
Thanks much, and Happy Easter,
Scott
Virtopia 2 3D Project (Open Beta)
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- Re: [JAVA3D] Minimizing windows Scott Mobile
- Re: [JAVA3D] Minimizing windows Scott Mobile