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Ooh
this is a good one!
Since
it is considered illegal to update the vertices of by-ref geometry outside of a
geometry updater it would be "bad" to do as you have suggested. However, I
am not sure if it would actually be a problem if you do this from a behavior
since I would expect that both geometry array's would already be winging their
way to the card. But if you wanted to play it safe, try making a dummy
updator that does nothing but invoke the other updater on the other geometry
array. This should lock both at the same time. You could even build
a generic class that could manage "shared by-ref geometry" to provide this
locking.
Dave
Yazel
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- [JAVA3D] Geometry Update Michael Nischt
- Re: [JAVA3D] Geometry Update Yazel, David J.
- Re: [JAVA3D] Geometry Update Michael Nischt
- Re: [JAVA3D] Geometry Update Doug Twilleager
- Re: [JAVA3D] Geometry Update Michael Nischt
- Re: [JAVA3D] Geometry Update booo jksdhaf
- Re: [JAVA3D] Geometry Update Michael Nischt
