Hi all,

I have no problem when retrieving the vertex index for a GeometryArray
composed by a PointArray(when I perform a pick of the vertex).
However, when I used IndexedLineStripArray for the GeometryArray object, the
vertex index I retrieved is either 0 or 1 even though
the IndexedLineStripArray has about 100 vertex. I have already set the
capability to allow the vertex index to be read but it is not working fine
still. I am not sure which part has gone wrong. Can anyone help me out?

cheers,
Siew

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