We have this fancy HMD called a Projective HMD
built by  a collaborator, Jannick Roland, from
Central Florida.  The viewing situations
is quite different than usual.

In this case, you have two cameras that project
an image off of each of your eyes.  The image is
then bouced back to you via retroreflective fabric-it
then appears on a clear screen over your eyes.

Its cool because you can paste the fabric on the
walls and such. Anytime you look at the fabric,
the image comes in. For example  you could put the fabric
on a person and have 3D surgical images (CT and MRI)
overlayed.  Different people could each wear goggles
and see slightly different information - or the same.
Also, you can see the real world (that part of the
world without fabric).

I have it working with some HMD code but now that
the head tracking gets involved, things get tougher.
Let's say we are rendering a 3D brain on a person
wearing a showercap of the retroreflective material-
When I go to the other side of his head, I want to
see the other side of his/her brain.  Regarding the
view model, it a hybrid of screen attached/nonattached
scenario.

Maybe I am making this too hard but I would like some
advice if anybody understands what I am describing.

Thanks--

Alex

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