This is an unfortunate side effect of using BY_REF geometry. For all by-copy changes to the scene graph components, we can synchonize the changes. But, because of the way changes get propogated inside the system, BY_REF changes will show up a frame early. It turns out to be a really hard problem to solve internally, so we generally advise people who hit this to try to compensate in the application if possible.
Doug Twilleager Java 3D Team Sun Microsystems >Subject: [JAVA3D] URGENT : question on processStimulus method >To: [EMAIL PROTECTED] >Delivered-to: [EMAIL PROTECTED] >Delivered-to: [EMAIL PROTECTED] > >Hi, > >I have a behaviour and during the processStimulus method I change the position of the camera (and the position of an avatar attached under the camera's transformGroup), the LinesStripArray geometry created BY_REF of a shape3D and I notice that the update of camera position and the shape3D is not synchronized. > >Is this normal ? > >How can I synchronize multiple updates on differents objects on screen using a behaviour ? > >Thanks in advance ! > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".