This is an unfortunate side effect of using BY_REF geometry.  For all by-copy
changes to the scene graph components, we can synchonize the changes.  But,
because of the way changes get propogated inside the system, BY_REF changes will
show up a frame early.  It turns out to be a really hard problem to solve
internally, so we generally advise people who hit this to try to compensate
in the application if possible.

Doug Twilleager
Java 3D Team
Sun Microsystems


>Subject: [JAVA3D] URGENT : question on processStimulus method
>To: [EMAIL PROTECTED]
>Delivered-to: [EMAIL PROTECTED]
>Delivered-to: [EMAIL PROTECTED]
>
>Hi,
>
>I have a behaviour and during the processStimulus method I change the position
of the camera (and the position of an avatar attached under the camera's
transformGroup), the LinesStripArray geometry created BY_REF of a shape3D and I
notice that the update of camera position and the shape3D is not synchronized.
>
>Is this normal ?
>
>How can I synchronize multiple updates on differents objects on screen using a
behaviour ?
>
>Thanks in advance !
>
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