Your 3D hardware has to support the feature. Scott ----- Original Message ----- From: "Vijayaraghavan Rajagopal" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, April 23, 2002 5:11 AM Subject: [JAVA3D] Texture3D and Java1.3Beta
> Hi, > > I upgraded my Java3D API to Java1.3Beta with DirextX. I thought that this would enable Texture3D objects in Canvas3D. But I queried my canvas object : canvas.queryProperties() and it returned texture3DAvailable =false. Am I missing something here? I figured that texture3DAvailable does not have to be manually set to true in order to use Texture3D images > > Thanks in advance > > Vijay > > > __________________________________________________________________ > Your favorite stores, helpful shopping tools and great gift ideas. Experience the convenience of buying online with Shop@Netscape! http://shopnow.netscape.com/ > > Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/ > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".