In my scene while I have an OrientedShape3D seen by only one view everything seems OK. Then I add a second view not aiming at the referred OrientedShape3D and everything seems ok but... As soon as I turn the second view to the OrientedShape3D so that it is seen by both of them (each view renders to a separate Canvas3D) my app crashes, and I get the following error:
java.lang.ArrayIndexOutOfBoundsException at javax.media.j3d.OrientedShape3DRetained.getOrientedTransform(OrientedShape3DRetained.java:308) at javax.media.j3d.OrientedShape3DRetained.updateOrientedTransform(OrientedShape3DRetained.java:319) at javax.media.j3d.RenderBin.updateOrientedRAs(RenderBin.java:5520) at javax.media.j3d.MasterControl.doWork(MasterControl.java:2812) at javax.media.j3d.MasterControlThread.run(MasterControlThread.java:28) I desperately need to know: - Is this normal behavior, I mean: am I supposed to be limited to using only one View and one Canvas3D when I have OrientedShape3Ds in my scene? - Is this a bug? If so, will it be fixed in 1.3 beta 2? - Has anybody else had this problem before? I've been having this problem with both 1.2.1_04 and 1.3 Beta 1. Thanks in advance to anyone who ventures to help me. Fabio ==========================================================================To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".