try

Transform3D t1 = new Transform3D();
Transform3D t2 = new Transform3D();
TransformGroup tg = new TransformGroup();

t1.rotY(Math.PI/2);90� for example
t2.rotX(Math.PI/2);

t1.mul(t2);

tg.setTransform(t1);

> > hi.
> >
> > I want to rotate around two different axis, first a rotation around
Y and
> > then a rotation around X.
> >
> > My problem is that when i rotate the second time, the first
rotation is
> > cancelled.
> >
> > Can someone help me?
> >
> > thanks

SILVANO MALFATTI
COMPUTER SCIENCE - URI University
---------------------------------

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