Hi, I've been playing around with the TextureCubeMap a little bit and I have to admit to being a bit puzzled by some of the results. I've found it impossible to view any reflection (apart from the thin line round the edge of the sphere) of the cube face that is effectively behind the object. I understand how this happens in Kelvin's demo because only the object is being moved, the viewpoint is stationary.
However I did some experiments in moving the view platform, and even when the view was rotated 180 degrees around y-axis so that the previously unseen face should be at the centre of the reflection I get exactly the same display. The docs say "The cube map texture can be thought of as centered at the orgin of and aligned to an XYZ coordinate system" But the behavior I'm getting seems to suggest the cube is fixed relative to the view point rather than the origin of the universe. Could someone explain which XYZ coordinate system the texture is aligned to? I apologise if I'm being dense but I don't know much about texture cube maps and I thought I should be able to see any one of the faces reflected, provided I positioned the view correctly. Thanks to anyone who can dispell my confusion, Ewan ----- Original Message ----- From: "Kelvin Chung" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, May 03, 2002 6:44 PM Subject: Re: [JAVA3D] TextureCubeMap Try this.. >Date: Fri, 03 May 2002 09:46:21 +0200 >From: "Schäfer, Peter" <[EMAIL PROTECTED]> >Subject: Re: [JAVA3D] TextureCubeMap >To: [EMAIL PROTECTED] >MIME-version: 1.0 >Delivered-to: [EMAIL PROTECTED] > >> >> Hi Rob >> >> > Does anyone have a quick-and-dirty demo of the new TextureCubeMap >> > feature ? I was hoping that there would be a demo in the >> >> Yes I've got some. >> > >Great ;-) > >but where are they ? > >> > new J3D 1.3 beta 2 but I couldn't find one when I looked. >> >> What new Version? Wow this comes with a surpise, starting webbrowser >> surfing to java.sun.com ...... >> >> EOF, >> J.D. >> >> -- >> Explore SRT with the help of Java3D >> (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) >> (http://www.antiflash.net/java3d/relativity (mirror) >> >> ============================================================== >> ============= >> To unsubscribe, send email to [EMAIL PROTECTED] and >> include in the body >> of the message "signoff JAVA3D-INTEREST". For general help, >> send email to >> [EMAIL PROTECTED] and include in the body of the message "help". >> > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".