hi
i want to make a panel with several "shapes previews"
in a gridLayout
and be able to select one and import it in my viewer.

how design my code :
one universe for each preview and one more for the
viewer?
one universe for all the previews, with several
cameras (and canvas 3D), and one more for the viewer?
or just One universe for all my canvas?

the underlying problem is that j3D refuse to detach a
BranchGroup from a universe and attach it in a other
universe
the universe keep a reference to the objet even this
object is not conected to the scene graph?

Thanking you in advance for your help.

Renaud

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