Hi, Thanks for this code David, it has been a huge help. One question though, how do I make the overlays transparent?
I have tried doing the following to your code with no luck: changed the type of the BuffredImage to TYPE_INT_ARGB (from INT_RGB) changed the color used to fill the background from Color.white to new Color(1f,1f,1f,0.5f) changed the TextureLoader format from RGB to RGBA added a TransparencyAttributes object to the Appearance with transparancy set to 0.5f Have I missed something? Do I need to do all/any of these thing? Any help would be greatly appreciated. Cheers, Brad David Yazel wrote: > > I had built this for a test case some time back. I am thinking this might > be helpful for people. This is a modified version of SimpleGeometry.java in > the PlatformGeometry demo provided by sun. It should run unmodified. It > creates some overlays on the screen and displays them. > > Dave Yazel > > ------------------------------------------------------------------------ > Name: SimpleGeometry.java > SimpleGeometry.java Type: unspecified type (application/octet-stream) > Encoding: quoted-printable ---------------------------------------------------------------------------- This Email may contain confidential and/or privileged information and is intended solely for the addressee(s) named. If you have received this information in error, or are advised that you have been posted this Email by accident, please notify the sender by return Email, do not redistribute it, delete the Email and keep no copies. ---------------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".