I found a great little VRML example that uses PROTO's and javascript and almost loads into DIY browser. There is a array out of bounds exception that causes the problem, any ideas?
#VRML V2.0 utf8 CosmoWorlds V1.0 PROTO random_mover [ field SFVec3f start_location 0 0 0 field SFFloat alteration 1 field SFFloat spread 1 ] { Group { children [ DEF Ball Transform { children Shape { appearance Appearance { material DEF _1 Material { diffuseColor 0.8 0.8 0.8 specularColor .8 .5 .5 } } geometry Sphere {} } translation IS start_location scale 0.33258 0.33258 0.33258 } DEF mover Script { eventOut SFVec3f move_to eventOut SFColor color_change eventOut SFVec3f scaler eventIn SFFloat time_changed eventIn SFFloat loop_time field SFVec3f location IS start_location field SFFloat alteration IS alteration field SFFloat spread IS spread field SFVec3f delta 0 0 0 field SFBool first_time TRUE url "javascript: function time_changed(value, time) { if(first_time == TRUE){ move_to[0]=location[0]; move_to[1]=location[1]; move_to[2]=location[2]; first_time=FALSE; } //alteration+=Math.random()*.05; mu=value*Math.PI*2+alteration; radius = 2*Math.sin(mu/2); theta = 10*Math.cos(mu)*Math.sin(mu); phi = 10*Math.sin(mu*2)*Math.cos(mu); scaler[0]=.5 + Math.abs(Math.sin(mu*3))*.5; scaler[1]=.5 + Math.abs(Math.cos(mu*2))*.5; scaler[2]=.5 + Math.abs(Math.sin(mu*4))*.5; scaler[0]=scaler[0]*1; scaler[1]=scaler[1]*1; scaler[2]=scaler[2]*1; move_to[0]=1 *radius * spread * Math.cos(phi)*Math.cos(theta); move_to[1]=1 *radius * spread * Math.cos(phi)*Math.sin(theta); move_to[2]=1 *radius * spread * Math.sin(phi); color_change[0]=Math.abs(Math.sin(mu*1.47967529296875)); color_change[1]=Math.abs(Math.cos(mu*0.377838134765625)); color_change[2]=Math.abs(Math.sin(mu*1.07968139648438)); } " } DEF Clock TimeSensor { cycleInterval 120 loop TRUE #startTime 1 } ] } ROUTE Clock.fraction_changed TO mover.time_changed ROUTE mover.color_change TO _1.set_diffuseColor ROUTE mover.move_to TO Ball.set_translation ROUTE mover.scaler TO Ball.set_scale } random_mover{start_location 0 0 0 alteration 0} random_mover{start_location 0 0 0 alteration 0.0666666666666667} random_mover{start_location 0 0 0 alteration 0.133333333333333} random_mover{start_location 0 0 0 alteration 0.2} random_mover{start_location 0 0 0 alteration 0.266666666666667} random_mover{start_location 0 0 0 alteration 0.333333333333333} random_mover{start_location 0 0 0 alteration 0.4} random_mover{start_location 0 0 0 alteration 0.466666666666667} random_mover{start_location 0 0 0 alteration 0.533333333333333} random_mover{start_location 0 0 0 alteration 0.6} DEF Background Transform { children Background { skyColor .5 .5 1 } } ******************** Jack S. Gundrum Visualization Group Research Support Academic Services and Emerging Technology Systems Information Technology Services Penn State University =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".