Hi All,

Just FYI.

Based on a test program that I had sent, Kelvin has identified a
couple of bugs and submitted the following Ids:

1 )  4688188 - Trasparency value difference between
     SORT_GEOMETRY and SORT_NONE

     The colors turn out to be different between those 2 options

2 ) 4688070 - Memory not immediately reclaim when branchgroup remove

    This one was real nasty and had bothered me for several days. I
    thought that the leak showed up with respect to transparency,
    but it appears that the issue could be more general.

Regards and Thanks Kelvin

Raj Vaidya



>On Fri, 17 May 2002 14:34:36 -0700, Kelvin Chung <[EMAIL PROTECTED]> >wrote:

>>Date: Thu, 16 May 2002 11:42:00 -0600
>>From: "Raj N. Vaidya" <[EMAIL PROTECTED]>
>>Subject: [JAVA3D] View Transp. Sorting Policy
>>To: [EMAIL PROTECTED]
>>Delivered-to: [EMAIL PROTECTED]
>>Delivered-to: [EMAIL PROTECTED]
>>
>>Has depth-sorting transparent geometries by invoking
>>View.setTransparencySortingPolicy(View.TRANSPARENCY_SORT_GEOMETRY)
>>been reported to result in a possible memory leak ?
>
>No, this is not report before. Please send us a test program.
>
>
>>Seem to be running into one in my app.
>>
>>My scenegraph is:
>>
>>BG -> Shape3D - > multiple By_Ref Geometries w/ coordinates
>>and colors.
>>Shape3D has an Appearance object with Transparency Attributes
>>blended, src_alpha, one_minus_src_alpha, and transparency value
>>of 0.98. The geometries are planar and could number anywhere
>>from 10 to 500.
>>
>>My system config. is:
>>
>>P4 1.6GHz, GeForce2 MX 200/400, OpenGL win32, jdk1.4.0,
>>j3d1.3beta2.
>>
>
>Thanks.
>
>- Kelvin
>---------------
>Java 3D Team
>Sun Microsystems Inc.
>
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