From Doug Twilleager:
 

This is a summary of what I presented at the JavaOne Java 3D BOF.

I thought someone would have brought it up sooner. Here is our plan

going forward.

Java 3D 1.3

-----------

We are just a couple of weeks away from FCS code freeze. We really

appreciate all the feedback so far, and we have fixed a number of the

bugs reported. Please continue to give us feedback. We are getting

close to the finish.

Java 3D 1.3.1

-------------

After Java 3D 1.3, we will start work on Java 3D 1.3.1. This release

will be focused on quality and performance. So, if we didn't get to

your favorite bug, or if you have a performance case that you would

like to see addressed, let us know. We will try to address it in 1.3.1.

There will be no new core API in 1.3.1. We hope to release Java 3D 1.3.1

around the end of this calendar year, beginning of next.

Java 3D 1.4

-----------

In parallel with Java 3D 1.3.1, I will be leading a new JSR to add new

features to Java 3D. These will be targetted at Java 3D 1.4. It will

be a full JSR, where we assemble an expert group to define the new API.

Major additions will be considered for Java 3D 1.4. Some of the high

level features that are currently being considered for 1.4 include:

- Programmable Shading (Vertex/Pixel Shaders)

- Stencil buffer support

- Limited Extensibility

- Render to Texture

There are many other features that we are considering. If you have

suggestions, please let me know. The JSR for Java 3D 1.4 will be filed

by Siggraph (July 21). The rest of this year will be spent defining the

API for Java 3D 1.4. Then we will begin the implementation work. Of course,

some of this work may overlap.

Since the Java 3D team is smaller than it once was, we are looking for

other ways to finish all the implementation work for Java 3D 1.4. One

thing we are looking at is engaging the community and expert group to

provide implementation resources as well as API expertise. We will still

develope the TCK and deliver the Java 3D 1.4 product, as well as lead

the architecture of any 1.4 implementation tasks. If you are interested

in this process, let me know as well.

I think that recaps what I presented at JavaOne, and shows the roadmap

for the next 18-24 months.

If you have any questions, let me know.

Doug Twilleager

Java 3D Team

Sun Microsystems

 
-----Original Message-----
From: Illarramendi Amilibia, Aitor [mailto:[EMAIL PROTECTED]]
Sent: Thursday, May 23, 2002 9:10 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Java 3D SUN Team's future intentions

Hello everybody:
 
    I am searching for any article, new, anything you could say to me about SUN's future intentions on Java 3D implementation and support.
    Has plannified SUN to continue with this technology for the next years?
    Java 3D support will continue for future JDK's?
    I remenber that time ago there was a post form SUN to this list talking about this questions, but I can't find it.
 
Thanks for advance.
 
Aitor Illarramendi Amilibia
 
Ingeniero de software
Mando y Control
 Indra.bmp
 
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Tel: +34-91-626.80.60
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