Hi there !

the javadoc for PolygonAttributes says

public void setPolygonOffset(float polygonOffset)
                Sets the constant polygon offset to the specified value.
                This >>>>screen space offset<<<< is added to the final,
                >>>>device coordinate<<<< Z value of polygon primitives.

I figured out that small values (< 1) will effect not very much.
But large values (> 30) will mess up the front-to-back ordering of objects.

Could anyone explain to me what's the relation between "screen space" and
"device coordinates" ?

Thanks in advance, Peter

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to