Hi, I want to add multiple textures to a Shape3D. The first texture will be non transparent. The following textures should be simply drawn over that one. They are mostly transparent. What is the correct TextureAttributes setting to do this?
Thanks, -- Andreas Bauer [EMAIL PROTECTED] May the penguin be with you! =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
