On Wednesday 29 May 2002 10:17, you wrote: > Hi, > > I'm trying to find the intersection point from a mouse pick > without using the SimpleUniverse classes. Does anybody > know of such example code. > > The code I'm using seems to work so that the x and y > coordinates are roughly correct, while the z coordinate is > way off. > > Am I doing something wrong, or have I missed something > fundamental? >
Look at the doc of com.sun.j3d.utils.picking.PickCanvas. This should do what you need. -- Andreas Bauer [EMAIL PROTECTED] May the penguin be with you! =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
