On Wednesday 29 May 2002 10:17, you wrote:
> Hi,
>
> I'm trying to find the intersection point from a mouse pick
> without using the SimpleUniverse classes. Does anybody
> know of such example code.
>
> The code I'm using seems to work so that the x and y
> coordinates are roughly correct, while the z coordinate is
> way off.
>
> Am I doing something wrong, or have I missed something
> fundamental?
>

Look at the doc of com.sun.j3d.utils.picking.PickCanvas. This should do what
you need.

--
Andreas Bauer
[EMAIL PROTECTED]

May the penguin be with you!

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