Hi Zak,

> Does anyone have an example of how to use this class
> (ImageCaptureCanvas3D.class)? I see how it used, but I have no
> idea on how to write the image to a file.

Please find attached another implementation of a capturing canvas
I found on the WEB (http://damir.gajba.net). It directly saves
to a jpeg, thus the code sample you are looking for is included.

Directly saving is ok for single images, if you plan to save
series of images follow the advice from the j3d.org
ImageCaptureCanvas3D: buffer the images in the render thread
only and use another task to save them to disk.

regards

Georg
 ___   ___
| + | |__    Georg Rehfeld      Woltmanstr. 12     20097 Hamburg
|_|_\ |___   [EMAIL PROTECTED]           +49 (40) 23 53 27 10

Attachment: CapturingCanvas3D.zip
Description: Zip compressed data

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