Doug Twilleager wrote:

 > Some of the forms of extensibility that we are considering for 1.4 allow
 > for this kind of operation.

It is very good to hear that (and part about ability to play with native
layer for extensibility). Thanks for clarifications.

 > When you start talking about making it generic, things get out of hand
 > pretty quickly.  State sorting, for instance, pretty much goes out the
 > window.  There is no way to know exactly what each node will do, so you
 > lose a whole bunch of optimization possibilities.  So, we are looking to
 > add specific points of extensibility that preserve the optimizations we
 > can perform on "core" nodes.

I understand it and such nodes would certainly inhibit some possible
optimalizations. But this would cause problems only for given branch of
graph. I think that most people would accept small performance penalty
for having more possibilities - especially if this penalty is paid only
when these extras are used.

I'm afraid to think how much work 1.4 will require...

Good luck,
Artur

P.S.
If we only could get light-weight objects into java and use them in
java3d, this would be really a perfect 3d API...

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