Hi, I am using a Shape3D object which internally holds a Texture2D object for drawing text on a Canvas3D object. The text is drawn using font "Tahoma". This Canvas3D object displays a wireframe model.
The problem is, when the model dimensions are very small, the text's display resolution is very bad. Is there a way to get sharp, crisper text? Thanks Raghav =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
