Hi,

I am using a Shape3D object which internally holds a Texture2D object
for drawing text on a Canvas3D object.  The text is drawn using font
"Tahoma". This Canvas3D object displays a wireframe model.

The problem is, when the model dimensions are very small, the text's
display resolution is very bad. Is there a way to get sharp, crisper
text?

Thanks
Raghav

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