Hi Jeremy

> seems to have specifically mentioned volumetric fog (that i could find).
> Is there a way to do this?, hows about the glowing volumetric fog from
> voodoo lights?, even if its a no, you can do it, any information at this
> point would be welcomed.

You could use volume render tricks (like 3d textures) to do this. Or look
at some cloud rendering stuff. But beware your rasterization-time will
likely go to the maximum

EOF,
 J.D.

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