Hi Jeremy > seems to have specifically mentioned volumetric fog (that i could find). > Is there a way to do this?, hows about the glowing volumetric fog from > voodoo lights?, even if its a no, you can do it, any information at this > point would be welcomed.
You could use volume render tricks (like 3d textures) to do this. Or look at some cloud rendering stuff. But beware your rasterization-time will likely go to the maximum EOF, J.D. -- Explore SRT with the help of Java3D (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) (http://www.antiflash.net/java3d/relativity (mirror) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
