Hi > Can somebody tell me how I can make spheres with text on them in Java3D? Do I have >to use textures, or is it possible to use text2D objects and how? > Thanks in advance,
The most easiest way is to use textures. (You can use the automatic texture coord generation by setting the Mode to TexCoordGeneration.SPHERE) Text2D is basically a texture too mapped on a quaditeral. EOF, J.D. -- Explore SRT with the help of Java3D (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) (http://www.antiflash.net/java3d/relativity (mirror) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
