I have used Java3D on various NVidia cards (TNT, GForce, Quadro) with no problems.
I have recently been using it on a Dell 4100 with a 32 MByte GForce 2 Go. It works fast enough but I get graphical artifacts that clearly indicate that it is operating with a restricted depth Z buffer despite the fact that the NVidia literature claims that the chip has a 32 bit Z buffer same as the other chips. the problem occurs at all resolutions, colour depths etc and there are no options ticked in the driver that would apparently force a shallow Z buffer. Has anyone else had this problem and resolved it - or not had the problem? Also any thoughts on drivers (for GForce GO, NVidia web site directs you to their standard drivers but in the small print on the FAQ page it says to get drivers from the computer supplier for GO chips. I am using the latest drivers from Dell but the earlier ones were no better!). I am using the OpenGL version of Java 3D. Thanks in anticipation Alex Bowden =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".