Hi all!

I have built a world that includes boxes, spheres and a plane. I want to be
able to get coordinates by picking the objects. What is the best way to do
this?

I tried to do it with PickCanvas, but I always get a
CapabilityNotSetException: "GeometryArray: no capability to get vertex count" when I 
click on the
plane and "Shape3D: no capability to get geometry" when I click on one of the
boxes. Which capabilities are have to be set?

Here is some of the code:
c.addMouseListener( this );
pickCanvas = new PickCanvas( c, scene );
pickCanvas.setMode( PickTool.GEOMETRY_INTERSECT_INFO );
pickCanvas.setTolerance( 4.0f );

I appreciate any help!
Thanks in advance!
Katja

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