Java 3D have a good archive of model loaders at:

http://www.j3d.org/utilities/loaders.html

What sort of problems have you seen before? If you want to use MD3
(incidently whats an MS2, MD2 typo?) I have a loader that I haven't
released _yet_.

Kev

John Hynd wrote:

> Hey,
>
>    Cheers for the full screen help. Looks like a good discussion is off
> anyhow. Quality. I get all the mails in the wrong order, I get replies to
> mails that arrive after. Cos I'm in Scotland? Mail servers and all that.
>
> Anyway, new question. I'm looking to load models in to Java3D. These
> will be
> kind of like used in a demo like fashion. Say for instance, and quite
> similar to what I intend, I had a football manager game, like
> Championship
> Manager, and the evenmts of the game are just generated based on user
> tactics and other gumf, whats the best technique for animation to use
> and is
> there any good material to read on this. And what model format would be
> best?
>
> In DirectX we did something with MS2 and MD3 and they both had probs/ How
> does Java work models?
>
> I cant see any good stuff on this.
>
> Any help would be much appreciated. Cheers.
>
>
> _________________________________________________________________
> Chat with friends online, try MSN Messenger: http://messenger.msn.com
>
> ===========================================================================
>
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the
> body
> of the message "signoff JAVA3D-INTEREST".  For general help, send
> email to
> [EMAIL PROTECTED] and include in the body of the message "help".

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to