> -----Original Message----- > From: Kelvin Chung [mailto:[EMAIL PROTECTED]] > Sent: Freitag, 21. Juni 2002 20:10 > To: [EMAIL PROTECTED] > Cc: [EMAIL PROTECTED] > Subject: Re: [JAVA3D] ModelClip bug ? > > > > >Date: Fri, 21 Jun 2002 10:32:28 +0200 > >From: "Schäfer, Peter" <[EMAIL PROTECTED]> > >Subject: [JAVA3D] ModelClip bug ? > >To: [EMAIL PROTECTED] > >MIME-version: 1.0 > >Delivered-to: [EMAIL PROTECTED] > > > > > >Hi there ! > > > >I think I've found a bug in the ModelClip class. > >If the model clip contains at least 3 clipping planes > >AND if it is applied to a textured object, > >only two clipping planes are actually effective. > > > >If the object has no texture, all clipping planes are effective. > > > >is this a known bug ? > > No. > > >if so, is there a work-around ? > > > > Is that fail on both Java3D v1.3 beta2 OpenGL and DirectX > version ? > it's with both, OpenGL and DirectX > I'm guessing this may be driver related. Since some > graphics card support only 2 user defined hardware clipping > plane. For 3 or above it works in emulation mode. > > The following is quote from Nvidia OpenGL Performance FAQ for > GPU v2.1. > > --------------------------------------------------------------- > III. Clipping and Culling > ... > thanks, that's very interesting. it really looks like a driver problem. I should check with a non-nvidia card ... > Please also send us a test case to verify. > (see attachment, lines 88-132) I've filed a bug report, too. > Thanks. > > - Kelvin > ----------------- > Java 3D Team > Sun Microsystems Inc. > > > > >
ModelClipTest.java
Description: Binary data