> -----Original Message-----
> From: Kelvin Chung [mailto:[EMAIL PROTECTED]]
> Sent: Freitag, 21. Juni 2002 20:10
> To: [EMAIL PROTECTED]
> Cc: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] ModelClip bug ?
> 
> 
> 
> >Date: Fri, 21 Jun 2002 10:32:28 +0200
> >From: "Schäfer, Peter" <[EMAIL PROTECTED]>
> >Subject: [JAVA3D] ModelClip bug ?
> >To: [EMAIL PROTECTED]
> >MIME-version: 1.0
> >Delivered-to: [EMAIL PROTECTED]
> >
> >
> >Hi there !
> >
> >I think I've found a bug in the ModelClip class.
> >If the model clip contains at least 3 clipping planes
> >AND if it is applied to a textured object,
> >only two clipping planes are actually effective.
> >
> >If the object has no texture, all clipping planes are effective.
> >
> >is this a known bug ?
> 
> No.
> 
> >if so, is there a work-around ?
> 
> 
> 
> Is that fail on both Java3D v1.3 beta2 OpenGL and DirectX
> version ?
> 

it's with both, OpenGL and DirectX

> I'm guessing this may be driver related. Since some
> graphics card support only 2 user defined hardware clipping 
> plane. For 3 or above it works in emulation mode.
> 
> The following is quote from Nvidia OpenGL Performance FAQ for 
> GPU v2.1.
> 
> ---------------------------------------------------------------
> III.    Clipping and Culling
> 
...
> 

thanks, that's very interesting. 
it really looks like a driver problem. 

I should check with a non-nvidia card ...

> Please also send us a test case to verify.
> 

(see attachment, lines 88-132)
I've filed a bug report, too.

> Thanks.
> 
> - Kelvin
> -----------------
> Java 3D Team
> Sun Microsystems Inc.
> 
> 
> 
> 
> 

Attachment: ModelClipTest.java
Description: Binary data

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