> -----Original Message-----
> From: Kelvin Chung [mailto:[EMAIL PROTECTED]]
> Sent: Montag, 24. Juni 2002 20:48
> To: [EMAIL PROTECTED]
> Cc: [EMAIL PROTECTED]
> Subject: RE: [JAVA3D] ModelClip bug ?
> 
> 
> Hi Peter,
> 
>    I run your program under Solaris and Win2K with latest
> Nvidia driver and the upcoming J3D v1.3 release.
> 
> The result show it works fine under
> (i) Solaris
> (ii) Win2K J3D OpenGL version
> (iii) Win2K J3D DirectX version in emulation mode
>     (java -Dj3d.d3ddevice=reference ModelClipTest
>      if you have DirectX 8.1 SDK install in your system)
> 
> But fail under 
> (iv) Win2K J3D DirectX version in hardware mode.
> 
> This suggest it is a driver bug.
> 

it also runs successfully on a Matrox card,
so it is definitely a driver bug.

but in any case, it is probably better to stick with 2 clipping planes.

thanks for your help !!!

-- Peter


> - Kelvin
> -----------------
> Java 3D Team
> Sun Microsystems Inc.
> 
> 
> 
>    
> >Content-return: allowed
> >Date: Mon, 24 Jun 2002 10:07:34 +0200
> >From: "Sch�fer, Peter" <[EMAIL PROTECTED]>
> >Subject: RE: [JAVA3D] ModelClip bug ?
> >To: 'Kelvin Chung' <[EMAIL PROTECTED]>, "Sch�fer, Peter" 
> <[EMAIL PROTECTED]>
> >Cc: [EMAIL PROTECTED]
> >MIME-version: 1.0
> >
> >
> >
> >> -----Original Message-----
> >> From: Kelvin Chung [mailto:[EMAIL PROTECTED]]
> >> Sent: Freitag, 21. Juni 2002 20:10
> >> To: [EMAIL PROTECTED]
> >> Cc: [EMAIL PROTECTED]
> >> Subject: Re: [JAVA3D] ModelClip bug ?
> >> 
> >> 
> >> 
> >> >Date: Fri, 21 Jun 2002 10:32:28 +0200
> >> >From: "Sch�fer, Peter" <[EMAIL PROTECTED]>
> >> >Subject: [JAVA3D] ModelClip bug ?
> >> >To: [EMAIL PROTECTED]
> >> >MIME-version: 1.0
> >> >Delivered-to: [EMAIL PROTECTED]
> >> >
> >> >
> >> >Hi there !
> >> >
> >> >I think I've found a bug in the ModelClip class.
> >> >If the model clip contains at least 3 clipping planes
> >> >AND if it is applied to a textured object,
> >> >only two clipping planes are actually effective.
> >> >
> >> >If the object has no texture, all clipping planes are effective.
> >> >
> >> >is this a known bug ?
> >> 
> >> No.
> >> 
> >> >if so, is there a work-around ?
> >> 
> >> 
> >> 
> >> Is that fail on both Java3D v1.3 beta2 OpenGL and DirectX
> >> version ?
> >> 
> >
> >it's with both, OpenGL and DirectX
> >
> >> I'm guessing this may be driver related. Since some
> >> graphics card support only 2 user defined hardware clipping 
> >> plane. For 3 or above it works in emulation mode.
> >> 
> >> The following is quote from Nvidia OpenGL Performance FAQ for 
> >> GPU v2.1.
> >> 
> >> ---------------------------------------------------------------
> >> III.    Clipping and Culling
> >> 
> >...
> >> 
> >
> >thanks, that's very interesting. 
> >it really looks like a driver problem. 
> >
> >I should check with a non-nvidia card ...
> >
> >> Please also send us a test case to verify.
> >> 
> >
> >(see attachment, lines 88-132)
> >I've filed a bug report, too.
> >
> >> Thanks.
> >> 
> >> - Kelvin
> >> -----------------
> >> Java 3D Team
> >> Sun Microsystems Inc.
> >> 
> >> 
> >> 
> >> 
> >> 
> >
> 

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