I've no idea where millions of objects are coming from, but have you tried
Shape3D.getGeometry().setDuplicateOnCloneTree(false) this could save you lots of memory -- Peter > -----Original Message----- > From: Joerg 'Herkules' Plewe [mailto:[EMAIL PROTECTED]] > Sent: Samstag, 29. Juni 2002 17:41 > To: [EMAIL PROTECTED] > Subject: [JAVA3D] Trouble with Link/SharedGroup > > > Hi All! > > I have some difficulty understanding the behavior of a > Link/SharedGroup > construct in the scenegraph. ... =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".