I've no idea where millions of objects are coming from,
but have you tried

 Shape3D.getGeometry().setDuplicateOnCloneTree(false)

this could save you lots of memory

-- Peter

> -----Original Message-----
> From: Joerg 'Herkules' Plewe [mailto:[EMAIL PROTECTED]]
> Sent: Samstag, 29. Juni 2002 17:41
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Trouble with Link/SharedGroup
>
>
> Hi All!
>
> I have some difficulty understanding the behavior of a
> Link/SharedGroup
> construct in the scenegraph.
...

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