Does anyone out there have a GeForce4 MX card or are using a Dell laptop with an NV17 NVidia graphics chip?
Before I purchase some laptops, I'm trying to figure out if they support anisotropic mip-mapped texture mapping (and how many levels of it). The application I wrote requires it for the output to look realistic. If you do have one, but don't know how to tell, you could write a quick Java3D app that will tell you. (You basically have to ask the Canvas3D whether or not it supports anisotropic texture maps by calling Canvas3D.queryProperties() which returns a read-only Map object containing key-value pairs that define various properties for this Canvas3D. Look for the key "textureAnisotropicFilterDegreeMax" (a String) which contains a Float value. I'm interested in the value contained in that Float, which is 2.0 on my machine. Thanks, John B. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
