Mr H. Morgan wrote: > 1) could be a little slow, and I guess would have to be done on the > uncompiled scene graph. Does anyone know of a function to get it from > the scene?
Maybe just getting Bounds of top node and trying to fit them ? They will be either BoundingBox or BoundingSphere, which can be easily converted one into another (making them a bit bigger), so handling has to be done only for one case - BoundingSphere probably. You might want to look into sources of j3dfly - there is a function which does it. You can get sources at java3d.netbeans.org. Artur =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".