Mr H. Morgan wrote:

> 1) could be a little slow, and I guess would have to be done on the
> uncompiled scene graph.  Does anyone know of a function to get it from
> the scene?

Maybe just getting Bounds of top node and trying to fit them ? They will
be either BoundingBox or BoundingSphere, which can be easily converted
one into another (making them a bit bigger), so handling has to be done
only for one case - BoundingSphere probably.

You might want to look into sources of j3dfly - there is a function
which does it. You can get sources at java3d.netbeans.org.



Artur

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