Scenerio: I have 2 objects that are located on a flat surface. These objects are of Shape3D type. One is created using the objectA.setCoordinates(0,coordinates); and the other is created by a GeometryInfo object along with a NormalGenerator object. Now, when these are placed in a DecalGroup, objectA shows fine, yet objectB is hardly visible, due to the image being distorted by nothingness(the objects is there, but it looks like ripples in the image). Can anyone tell me why this is happening? I have fixed the problem by strictly using the setCoordinates(..) method for objectB and it works correctly.
any thoughts? Zak =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".