Cool!

     Although I see you havent included my suggestion:

     Doom3Engine d3Engine = new Doom3Engine();
     d3Engine.doAllWorkForMe(TIME_NOW);
     BranchGroup objRoot = new BranchGroup();
     objRoot.addChild(d3Engine);

Maybe in 1.4 eh?

Cheers. J.






>From: Doug Twilleager <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Java 3D 1.3 is Now Available
>Date: Wed, 10 Jul 2002 13:18:27 -0700
>
>Hello All,
>
>I am pleased to announce the availability of Java 3D 1.3 FCS at:
>
>http://java.sun.com/products/java-media/3D/
>
>I would like to thank you all for your support and feedback.  We are
>very pleased with the quality and performance of this release.
>
>Please note that there was one issue that we found after the release notes
>were done.  Because of the way we do resource allocation in 1.3, you
>may get a window that has lower Z resolution if your window resolution
>is to high.  The work around is to lower your window resolution.
>
>Thanks,
>Doug Twilleager
>Java 3D Team
>Sun Microsystems
>
>===========================================================================
>To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
>of the message "signoff JAVA3D-INTEREST".  For general help, send email to
>[EMAIL PROTECTED] and include in the body of the message "help".




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