Cool! Although I see you havent included my suggestion:
Doom3Engine d3Engine = new Doom3Engine(); d3Engine.doAllWorkForMe(TIME_NOW); BranchGroup objRoot = new BranchGroup(); objRoot.addChild(d3Engine); Maybe in 1.4 eh? Cheers. J. >From: Doug Twilleager <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: [JAVA3D] Java 3D 1.3 is Now Available >Date: Wed, 10 Jul 2002 13:18:27 -0700 > >Hello All, > >I am pleased to announce the availability of Java 3D 1.3 FCS at: > >http://java.sun.com/products/java-media/3D/ > >I would like to thank you all for your support and feedback. We are >very pleased with the quality and performance of this release. > >Please note that there was one issue that we found after the release notes >were done. Because of the way we do resource allocation in 1.3, you >may get a window that has lower Z resolution if your window resolution >is to high. The work around is to lower your window resolution. > >Thanks, >Doug Twilleager >Java 3D Team >Sun Microsystems > >=========================================================================== >To unsubscribe, send email to [EMAIL PROTECTED] and include in the body >of the message "signoff JAVA3D-INTEREST". For general help, send email to >[EMAIL PROTECTED] and include in the body of the message "help". _________________________________________________________________ Join the world’s largest e-mail service with MSN Hotmail. http://www.hotmail.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".