JAVA3D-INTEREST Digest - 14 Jul 2002 to 15 Jul 2002 (#2002-201)Hello, I'm using the method ortho() of the Transform3D class to control exactly which plane is actually rendered into an offscreen canvas, since I then read out of the buffer the color values.
The problem is that I state little discrepancies (through some tests) and my question is: When I set Transform3D.ortho(xMin,xMax,yMin,yMax,zMin,zMax), which position in space is rendered for example at the position (0,0) of the buffer? Is it the value at the "corner" of the pixel (xMin,yMin) [or whatever it is - the problem is not a coordinate system problem] or the center of the pixel? Hum, I'm going to try and reformulate the problem: Is the center of the pixel (resp. voxel if considering the problem for the z value) rendered or one of its vertices? I hope I have been clear in my question and thank you in advance for potential answers! Regards, Roland Sarrazin =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".