JAVA3D-INTEREST Digest - 14 Jul 2002 to 15 Jul 2002 (#2002-201)Hello,

I'm using the method ortho() of the Transform3D class to control exactly
which plane is actually rendered into an offscreen canvas, since I then read
out of the buffer the color values.

The problem is that I state little discrepancies (through some tests) and my
question is: When I set Transform3D.ortho(xMin,xMax,yMin,yMax,zMin,zMax),
which position in space is rendered for example at the position (0,0) of the
buffer? Is it the value at the "corner" of the pixel (xMin,yMin) [or
whatever it is - the problem is not a coordinate system problem] or the
center of the pixel?

Hum, I'm going to try and reformulate the problem: Is the center of the
pixel (resp. voxel if considering the problem for the z value) rendered or
one of its vertices?

I hope I have been clear in my question and thank you in advance for
potential answers!

Regards,

Roland Sarrazin

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