Hi, I have an application which uses Java3D (1.3 Beta2, D3D) on a windows 2000 machine with an Asus Geforce 3 card and Java 1.4.0.
I experience the following strange effect: I can open and close windows containing Canvas3D objects without problems. However, if I close _all_ windows containing canvas3D objects and then open a new one, I always get the following message: Fail to create hardware D3D Device, switch to use reference rasterizer. - D3DERR _OUTOFVIDEOMEMORY and things become very slow. Carsten =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".