Does antialiasing work in Java 3D? I set theSimpleUniverse.getViewer().getView().setSceneAntialiasingEnable(true);
and I see *no* difference in quality of the image. I had hoped that this would make the edge of my cylinder look smooth. Instead it looks exactly the same (choppy) but just takes a long time to display. Is there something else that needs to be set for antialiasing? Cheers, Bob Gray =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
