Does antialiasing work in Java 3D?

I set
theSimpleUniverse.getViewer().getView().setSceneAntialiasingEnable(true);

and I see *no* difference in quality of the image.  I had hoped that this
would make the edge of my cylinder look smooth.  Instead it looks exactly
the same (choppy) but just takes a long time to display.

Is there something else that needs to be set for antialiasing?

Cheers,
Bob Gray

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