I find that if I run with a fairly large printcanvas I need to increase java's memory as well. These days I run with 500Mb:
java -Xmx500m David Bourgais wrote: > Hi > > In my application (which displays ans manipulates OBJ files), I created > an option whiwh allows the user to capture and print the canvas3D. My > code was largely inspired by the demo PrintCanvas3D by Sun. > My problem is when I start this option, the canvas3D is freezed and I've > got this message error : java.lang.OutOfMemory. this instead of I expect > a new window with my canvas3D captured. > Is there a solution ? What do I forget ? > > Thanks for any answer. > > David Bourgais > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > > . > -- /*---------------------------------------------------------*\ | =========== Mattijs Janssens | | \\ / Development Engineer | | \\ / | | \\ / Nabla Ltd. | | \\ / The Mews, Picketts Lodge | | \\/ Picketts Lane, Salfords, | | F ield Surrey RH1 5RG. | | O peration Tel: +44 (0)1293 821272 | | A nd Email: [EMAIL PROTECTED] | | M anipulation URL: http://www.Nabla.co.uk | \*---------------------------------------------------------*/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
