I find that if I run with a fairly large printcanvas I need to increase
java's memory as well. These days I run with 500Mb:

java -Xmx500m

David Bourgais wrote:

> Hi
>
> In my application (which displays ans manipulates OBJ files), I created
> an option whiwh allows the user to capture and print the canvas3D. My
> code was largely inspired by the demo PrintCanvas3D by Sun.
> My problem is when I start this option, the canvas3D is freezed and I've
> got this message error : java.lang.OutOfMemory. this instead of I expect
> a new window with my canvas3D captured.
> Is there a solution ? What do I forget ?
>
> Thanks for any answer.
>
> David Bourgais
>
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> .
>


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