Kev
Jonathan Smolarski wrote:
000201c23316$0fa90f30$4200000a@Active3DSt3">The getParent() method only work on non-lived, non-compiled object. What I need is a way to retrieve the parent node of a lived-object. For example, I want to get the Transform3D associated to the TransformGroup of a picked object from my sceneGraph.
Cordialement, Jonathan Smolarski.
Mail : [EMAIL PROTECTED]
I watch myself drown
In the blue aura
Of mine and I see
The swans leave the pond
. ..And Oceans, The Black Vagabond and the Swan of Two Heads
