Hi all! Let me thank you for your interest in my bump/environ code. When I answered Kevin's initial mail, I didn't expect fifteen follow-ups all requesting that piece of code :-)))
Never mind, as the interest in that kind of things seems to be high, I'm going to do a true demo with bump/light/environ/dynamic mapping and, most important, some documentation to it. Just wanted to let you know. Oh, and its going to be tested on GeForce only, I'm tired of wrestling with driver problems and card specifics. BTW: Great job on explaining alpha textures, Justin! Cheers Wolfgang ===================================================== Wolfgang Kienreich Knowledge Retrieval / Knowledge Visualisation Know-Center www.know-center.at Inffeldgasse 16c, 8010 Graz, Austria Email : [EMAIL PROTECTED] Tel : +43 316 873 5664 Fax: +43 316 873 5688 ===================================================== =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".