Hi Vamshi,

Java3D easily meets your requirements, in fact your problem is kind of a
default application for Java3D.

You get a lot of support from features like behaviors, which predefine
navigation in accordance with user input, or loaders, which allow loading
geometry with a single call. You are better off with Java3D than with
low-level libs like DirectX or OpenGL, because from your description I'm
getting that you don't want the latest fancy stuff (i.e. vertex/pixel
shaders), but a stable and reliable application with a reasonable
effort-to-result relation.

The only thing that comes to my mind other than Java3D is that, if you can
design your application a bit after the possibilities of the lib you're
going to use (meaning you don't have absolutely fixed user requirements),
you could use VRML authoring in conjunction with a VRML browser, that would
even be easier than Java3D.

HTH

Wolfgang

=====================================================
Wolfgang Kienreich
Knowledge Retrieval / Knowledge Visualisation
Know-Center www.know-center.at

Inffeldgasse 16c, 8010 Graz, Austria
Email : [EMAIL PROTECTED]
Tel : +43 316 873 5671 Fax: +43 316 873 5688
=====================================================


-----Urspr�ngliche Nachricht-----
Von: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]]Im Auftrag von vomsh
Gesendet: Dienstag, 30. Juli 2002 23:39
An: [EMAIL PROTECTED]
Betreff: [JAVA3D] Opinion reg First person view


Hi,
I am new to the field of graphics and I am working on a first
person view when a navigator is moving in the building indoors. I
also have to do the third person view. And this is interactive as
a person shud be able to know the floor plan of a building by
virtually navigating in the building.
I would like to know if I can do this using Java3D??
I would like to know your sujjestions.

Regards
Vamshi

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