I've been wanting to check for some examples of sharing/reuseing geometry. I'm not
entirely sure how this is done properly, I'm presuming I can use cloneTree instead of
creating a new instance but the way I've coded it makes no differance on my memory
usage. I've not found a single use of cloneTree in any of the example sources I have
(I have lots! :)
I effectively have 4 differant geometries in my scene, with 2-3 appearances for each
and 300 objects altogether so I would expect a differance. The shapes are of type
Sphere (built in Java3D one) which I suspect might effect this.
Cheers,
Jase.
>>> [EMAIL PROTECTED] 07/26/02 23:08 PM >>>
Georg, I haven't heard from Justin. Before he sent that message the
rest of us (maintainers of j3d.org) couldn't update the j3d.org site,
Justin had told me there was a DNS resolution problem. Unfortunately I
didn't think to make an attempt to make a mirror copy of it before it
went down this time. So I can't even host a reasonable alternative.
The last mirror I have of it is over a year old and I'm not sure if I
tried to patch in a reasonably recent CVS copy that it would be of much
good.
Is there anything in particular you're looking for?
- John Wright
Starfire Research
Georg Rehfeld wrote:
>
> Hello list members,
>
> does anybody know the state of Justin Couch's ISP shift? His
> message from the 19. jul 2002 told us about problems 'over the
> next 48 hours'. Now that message is a week old and www.j3d.org
> and his other sites are not back again.
>
> Thanks
>
> Georg
> ___ ___
> | + | |__ Georg Rehfeld Woltmanstr. 12 20097 Hamburg
> |_|_\ |___ [EMAIL PROTECTED] +49 (40) 23 53 27 10
>
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