Hi all, I've implemented a lens flare system using screen-aligned overlays of polygons having RGBA-textures. In addition to texture alpha, I'm using the TransparencyAttributes setting to control overall alpha of flare components. Now on my GeForce TI4200 under W2K with all the latest drivers and *no* problems with any other 3D apps, the following happens:
When running in windowed mode, everything is fine regardless of window size. When running in fullscreen mode, no matter if emulated or true exclusive mode, all flares (or, to be more general, all alpha-transparent polygons) appear only in resolutions higher than 800x600, i.e. starting with 1024x768. Color depth is not an issue, the phenomenon doesn't vary with it. Anyone got ideas on this? Thanks in advance Wolfgang ===================================================== Wolfgang Kienreich Knowledge Retrieval / Knowledge Visualisation Know-Center www.know-center.at Inffeldgasse 16c, 8010 Graz, Austria Email : [EMAIL PROTECTED] Tel : +43 316 873 5664 Fax: +43 316 873 5688 ===================================================== =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
