Hi all,

I've implemented a lens flare system using screen-aligned overlays of
polygons having RGBA-textures. In addition to texture alpha, I'm using the
TransparencyAttributes setting to control overall alpha of flare components.
Now on my GeForce TI4200 under W2K with all the latest drivers and *no*
problems with any other 3D apps, the following happens:

When running in windowed mode, everything is fine regardless of window size.
When running in fullscreen mode, no matter if emulated or true exclusive
mode, all flares (or, to be more general, all alpha-transparent polygons)
appear only in resolutions higher than 800x600, i.e. starting with 1024x768.
Color depth is not an issue, the phenomenon doesn't vary with it.

Anyone got ideas on this?

Thanks in advance

Wolfgang

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Wolfgang Kienreich
Knowledge Retrieval / Knowledge Visualisation
Know-Center www.know-center.at
Inffeldgasse 16c, 8010 Graz, Austria
Email : [EMAIL PROTECTED]
Tel   : +43 316 873 5664     Fax: +43 316 873 5688
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