If you have 3 texture units setup in a multitexture situation and only
provide 2 sets of texture coordinates what will Java3D do?  Use the last
set of texture coordinates, the first, or error, something else?  And is
this a speced behavior or implementation dependant?

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to